Sunday, April 29, 2012

Dungeon Defenders [Download]

Dungeon Defenders [Download] Review



Dungeon Defenders is a Tower Defense Action-RPG where you must save the land of Etheria from an Ancient Evil! Create a hero from four classes to fight back waves of enemies by summoning defenses and directly participating in the action-packed combat!


Friday, April 27, 2012

Ultimate Combo Pack: Ratchet and Clank Future: A Crack in Time

Ultimate Combo Pack: Ratchet and Clank Future: A Crack in Time Review



Ultimate Combo Pack: Ratchet and Clank Future: A Crack in Time Feature

  • An original new adventure and story that started in Tools of Destruction and Quest For Booty.
  • Non-linear levels with plenty of hidden areas to explore, and new gadgets like the Hoverboots
  • All-new Clank gameplay and special "Time" abilities that bring new meaning to "past selves".
  • The series' renowned arsenal gets even larger with brand new weapons,that can be customized with various modifications.
After discovering that Clank's disappearance was engineered by Dr. Nefarious, Ratchet races to rescue his best friend. In this follow-up to the best-selling series, Ratchet & Clank Future: A Crack In Time puts players into the role of both Ratchet and Clank as they attempt to reunite and save the universe. Along the way, both will finally uncover the hidden truth behind their origins, and discover their ultimate destinies.


Wednesday, April 25, 2012

Lost In Blue 2

Lost In Blue 2 Review



Lost In Blue 2 Feature

  • Play through the entire game as either Jack or Amy, each with their own survival skills and unique endings
  • Keep an eye on your thirst, hunger and stamina levels as you explore the island
  • Battle wild animals and overcome extreme weather conditions such as tsunami and earthquakes
  • Use the touch screen and microphone to take part in new mini-games such as diving, archery and carpentry - plus cooking and tool crafting
  • Compete in survival mini-games with a friend via local wireless connection
Lost In Blue 2 brings back the action of the popular survival adventure game. Washed ashore after their cruise ship goes down at sea, young Jack and Amy must struggle to survive. Help them confront their worst fears, as they search for a way off a deserted island. Secrets and dangers that lurk behind every corner of the mysterious island. Make sure they work together as they find a way off & survive the many dangers that lay ahead.


Tuesday, April 24, 2012

Lost In Blue: Shipwrecked

Lost In Blue: Shipwrecked Review



Lost In Blue: Shipwrecked Feature

  • Vibrant 3D graphics paint the island environment to a lifelike experience
  • Full use of Nunchuk and WiiMote controls
  • An island tutorial and greater focus on exploration enhance the accessibility and fun
  • Dependable pets improve item gathering and provide you entertainment
  • Recruit a friend for cooperative mini games for bigger better rewards
The Lost In Blue series debuts on a new platform for the first time with Lost In Blue Shipwrecked. Experience a survival adventure like never before through colorful 3D graphics and the uniquely interactive capabilities of the Nintendo Wii. Set on an island abandoned by pirates, you must survive the elements to find a way to escape or ultimately make the island your home. With the help of your pet and trustworthy friend, you'll need to explore the island to develop an escape, or ultimately lead a happy life with the island as your home.


Monday, April 23, 2012

Nintendo DSi XL 20 in 1 Starter Kit - White

Nintendo DSi XL 20 in 1 Starter Kit - White Review



Nintendo DSi XL 20 in 1 Starter Kit - White Feature

  • Charging Dock, Carrying Case, USB SD Card Reader, and Car Charger
  • Earbuds, Audio Splitter, 3 Screen Cleaners, and Carry-all Tote Bag
  • 2 Small Precision Styluses, 1 Large Precision Stylus, and 2 Sets of Screen Protectors,
  • 3 Game Cases and 2 Wrist Straps
The DSi XL Starter Kit provides 20 ways to kick your gaming experience up to the next level. It includes a Charging Dock, Carrying Case, USB SD Card Reader, Car Charger, Earbuds, Audio Splitter, 3 Screen Cleaners, Carry-all Tote Bag, 2 Small Precision Styluses, 1 Large Precision Stylus, 2 Sets of Screen Protectors, 3 Game Cases & 2 Wrist Straps.


Thursday, April 19, 2012

Puss in Boots (Move Enabled)

Puss in Boots (Move Enabled) Review



Puss in Boots (Move Enabled) Feature

  • Play as Puss in Boots ? the legendary hero
  • Master the sword as you duel with swashbuckling style and flair
  • Use cat-like skills to perform acrobatic moves, sneak past enemies, claw your way out of tense situations, and charm the seƱoritas along the way
  • Experience the characters, story and locations from the film as you travel from Puss' hometown, up the beanstalk, and to the Giant's castle in the sky, plus everywhere in between
Step into the boots of Puss In Boots, star of the upcoming film from DreamWorks Animation, and use your sword fighting moves and sly skills to become the legendary hero! Master the style and charm of Puss in Boots in an engaging swashbuckling experience. Duel banditos with style and flair, use cat-like sneaking skills to fool your foes, and team with characters from the film to catch the Golden Goose … plus, strum your guitar to serenade the seƱoritas along the way! It’s the adventure of nine lifetimes


Saturday, April 14, 2012

World Championship Poker: All In

World Championship Poker: All In Review



World Championship Poker: All In Feature

  • 19 different varieties of poker - Texas Hold'em, 7 Card Stud, 5 Card Draw, Omaha and more
  • 6 Poker pros - Howard Lederer, Annie Duke, Robert Williamson III, Erin Ness, Marcel Luske and Thomas Bihl
  • 6 new themed poker environments to host the action
  • Multi-Table Online-Tournaments
  • Enhanced Create-a-Character mode with more variations of skin tone, clothes, hats, and accessories to choose from
In World Championship Poker feat. Howard Lederer All-In, you're right across the table from some of the world's top poker-playing personalities. Do you have what it takes to become the next Poker Champion? Find out by playing against big names like Howard Lederer, Annie Duke, Robert Williamson III, Marcel Luske, Thomas Bihl and Erin Ness. Smarter AI will think ahead and challenge players and Scenario Mode puts the player in the Action Xbox Live Vision support


Thursday, April 12, 2012

Alone in the Dark: Inferno

Alone in the Dark: Inferno Review



Alone in the Dark: Inferno Feature

  • Full 360-degrees camera control - Enhanced camera controls allows complete freedom of the camera and better handling of third person movement for even more immersive gameplay enabling you to view the fire and mass destruction they are causing in all of its glory
  • Fine-tuned controls - quicker and smoother reactivity of the hero's movements in third person view increases the pace of the game and makes for faster, reflexive gameplay during tense fighting scenarios
  • Inventory system more accessible - more logical jacket inventory system with the ability to scroll rapidly through the inventory with the D-pad or analog stick to combine objects. In addition, gameplay is paused when accessing the inventory system to allow maximum creativity in combining items to create unique weapons
  • More tips - additional on-screen tips will help players quickly adapt to controls and easily understand how to overcome tricky situations
  • Spectral Vision tuning - a tutorial earlier in the storyline explains the need to burn roots in order to gain spectral vision (a power that grants you the ability to see the unseen) and difficulty tuning means less spectral vision is required to reach the end of the game
Alone in the Dark Inferno PS3


Tuesday, April 10, 2012

Wii 5-In-1 24 Hour Fitness Bundle - Pink

Wii 5-In-1 24 Hour Fitness Bundle - Pink Review



Wii 5-In-1 24 Hour Fitness Bundle - Pink Feature

  • Yoga Mat Sling: Travel friendly solution for your yoga mat
  • Mini Massager: Relax and soothe tight or sore muscles
  • Neo Sleeve: Protective neoprene cover for the Wii Balance Board
  • Yoga Mat: High-performance, durable yoga mat for Wii Fit
  • Free 30 Day Membership at any 24 Hour Fitness Club Up to a value
The 5 in 1 Fitness Starter Kit for Wii Fit and Wii Fit plus includes a Neoprene Sleeve for the Wii Fit balance board, Yoga Mat, Fitness Sling, Massager, Traction Socks, and 30 day membership to any 24 Hour Fitness club.


Sunday, April 8, 2012

101-in-1 Explosive Megamix

101-in-1 Explosive Megamix Review



101-in-1 Explosive Megamix Feature

  • One hundred and one games on a single cartridge
  • Collect gold coins by setting high scores and then spend them to unlock dozens upon dozens of exciting new games
  • Challenge friends to head-to-head action through multi-card local wireless play
  • The more you play, the more gaming enjoyment you'll uncover
101 GAMES ON ONE CART... THAT'S LESS THAN 20 CENTS EACH! 101-in-1 Explosive Megamix is the perfect game to take on the road because players can play a game whenever they have a spare moment. In addition, 101-in-1 Explosive Megamix takes full advantage of the unique capabilities of Nintendo DS, meaning you can easily manage the dual-screen fun using the intuitive touch controls. On top of all this, players can challenge a friend to multiplayer competition through multi-card local wireless play, making 101-in-1 Explosive Megamix for Nintendo DS a never-ending supply of fun and excitement!


Saturday, April 7, 2012

Brothers In Arms Hell Hwy

Brothers In Arms Hell Hwy Review



Brothers In Arms Hell Hwy Feature

  • Experience the largest paratrooper operation in World War II
  • Get orders from HQ, go on patrol, spot the enemy, and set up a devastating ambush
  • Each character designed with individual personality, unique story and background
  • Incredibly realistic, from trading ammunition to helping wounded allies
  • Fight major multiplayer battles with dozens of players on each side

Brothers In Arms Hell's Highway brings the critically acclaimed squad-based WWII shooter into the next generation of gaming with amazing graphics and sound, new cutting-edge gameplay features, and a totally redesigned online component. Delivering on the franchise's compelling story, unrivaled authenticity and intense squad-based action, Brothers In Arms Hell's Highway drops you into Operation Market Garden, the largest paratrooper operation in World War II. Lead Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division as they fight to open "Hell's Highway" in a daring bid for a quick end to the war in Europe.

'Brothers in Arms: Hell's Highway' game logo
The Next-Gen of WWII action
Sgt. Matt Baker 'Brothers in Arms: Hell's Highway'
Take command as Sgt. Matt Baker.
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Large-scale battles in 'Brothers in Arms: Hell's Highway'
Engage in large scale battles.
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House to house urban warfare in 'Brothers in Arms: Hell's Highway'
Or house-to-house combat.
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Squad members from 'Brothers in Arms: Hell's Highway'
Experience the life of a soldier.
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Taking cover behind a wall in 'Brothers in Arms: Hell's Highway'
Utilze fully-destructable cover.
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Using a pistol to go for 'quick kill' points in 'Brothers in Arms: Hell's Highway'
Precision shots yield 'quick kill' points.
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Operation Market Garden: The Story of Hell's Highway
Operation Market Garden was a real-life Allied offensive designed to destroy Nazi Germany before Christmas, 1944. The plan was ambitious - it was largest airborne invasion in the history of the world. The plan was to capture a corridor through Holland to punch through the German lines. Paratroopers of the 101st Airborne and other divisions dropped from the sky in mid-September to seize and hold the corridor by surprise. The surprise attack was a bust. Hitler's best units were in the area and immediately counter-attacked and crushed the corridor.

Meet the Squad
Although players see the chaos of Operation Market Garden exclusively through the eyes of Sgt. Matt Baker, Hell's Highway is squad-based and as such players will direct, interact with, and get to know all the members of the 101st Airborne in intimate detail. Some of the characters return from earlier games in the series, while others are brand new. Regardless, each has his own personality, history and attitudes towards the plight the squad finds themselves in as they seek to survive a bold, but doomed plan. Some of the dog faces players will encounter are include:

Sgt. Matt Baker from 'Brothers in Arms: Hell's Highway'Name & Rank: Sgt. Matt Baker
Preferred Weapon: M1 Rifle
Bio: With his experience from the battles of Normandy, Baker enters Holland fully accepting the mantle and responsibilities of squad leader. However, the loss of half his original squad still weighs heavily on him and he will not let any more of his men die.
Sgt. Joe 'Red' Hartsock from 'Brothers in Arms: Hell's Highway'Name & Rank: Sgt. Joe "Red" Hartsock
Preferred Weapon: M1A1 Thompson
Bio: A corporal under Baker's command, he was promoted to Sergeant after the battle in Carentan. Unlike Baker, Red understands the realities of war and is prepared to make the tough decisions required of a squad leader. All he can do is minimize the casualties.
Pfc. Mike Dawson from 'Brothers in Arms: Hell's Highway'Name & Rank: Pfc. Mike Dawson
Preferred Weapon: M1A1 Thompson
Bio: Though a newcomer to the squad, Mike served with the 502nd PIR in Normandy. He believes in fate and is interested in the story of Baker's "cursed pistol." His inquiries have made him a pariah, as the other members would rather not re-live those events.
Cpl. Tom Zanovich from 'Brothers in Arms: Hell's Highway'Name & Rank: Cpl. Tom Zanovich
Preferred Weapon: M1918A2 B.A.R.
Bio: The "old man" and veteran of the squad, Zanozich served in the French Foreign Legion before enlisting in the U.S. Army. Despite all the combat he's seen, Tom has a strong sense of humor - even when the situation doesn't exactly call for it.
Cpl. Sam Corrion from 'Brothers in Arms: Hell's Highway'Name & Rank: Cpl. Sam Corrion
Preferred Weapon: M1A1 Thompson
Bio: Corrion was a corporal with Baker and Hartsock before Normandy, and much to his dismay, is still a corporal. Sam excelled as a foreman in the saw mill back home, and believes that he could perform better than either of his compatriots, if only given a chance.
Key Features:

  • Brothers In Arms Hell's Highway - Next Generation: The classic authentic, squad-based combat series explodes on next-generation hardware, offering unprecedented graphics and features.
  • New Story, New Setting: Follow Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division in "Operation Market-Garden" as they fight to open famous "Hell's Highway" in a daring bid for a quick end to the war.
  • Live the life of an Enlisted Man: Get orders from HQ, go on patrol, spot the enemy and set up a devastating ambush. For the first time, finding the enemy before they find you is part of the challenge.
  • Unprecedented Character Design: Lifelike characters look, talk, move and think with incredible realism. Game characters interact with the player and each other like true brothers in arms, trading ammunition, helping wounded allies and civilians, working together to man team-operated weapons, and more.
  • Rich Cinematic Experience: As the squad leader, you interact with and get to know your brothers. Each character has his own personality, unique story and background, and grows through the game.
  • Powerful New Units Under Your Command: Players can use or command combined arms teams - machine gun crews create intense fire, bazooka crews destroy buildings and tanks, and mortar crews pound the enemy from a distance.
  • Step Into the Boots of a Soldier: Hit the dirt and get prone, rip grenades from your chest and hurl them at your enemies. See and feel the blast of nearby explosions.
  • Completely New Multiplayer Experience: Fight major multiplayer battles with dozens of players on each side; all the intensity and accessibility of Deathmatch meshed with the squad-based gameplay that helped make Brothers In Arms famous.
  • Destroyable Cover: Keep your men moving and choose your cover wisely - simulated with real physics, weapons will damage, dent, scorch and destroy the world around you.
There's only one way out of hell, and that's through it. To the Allied paratroopers who fought to capture and hold the bridges and roads of Holland targeted in Operation Market Garden the price was the lives of their brothers in arms. To them the corridor became known as Hell's Highway. It was the the last great Nazi victory. It was simply hell for Sgt. Matt Baker and his squad. Relive their courage and heroism in Brothers in Arms: Hell's Highway.

Brothers in Arms: Hell's Highway: The Colonel Antal Interview

'Brothers in Arms: Hell's Highway' game logo Since 1985, when it dropped into the WWII division of the popular tactical/strategy shooter genre with Brothers in Arms: Road to Hill 30, the Brothers in Arms series has consistently met with critical acclaim and gamer praise. This was a tough mission to accomplish, but it did so by focusing compelling squad-based tactical gameplay against the backstory of a fictional squad within the US Army's 101st Airborne Division as they battle through a historically correct re-creation of the events of the Allied invasion of Europe during WWII. This type of realism is more or less unheard of in the video game world and can only be provided by someone who really knows their stuff. Enter Colonel John Antal, US Army (Ret.).

Vice President of Knowledge Operations and Military and Historical Director at Gearbox Software, developers of the Brothers in Arms series, Colonel Antal is an Airborne-Ranger officer, and a published author of scores of magazine articles, as well as several fiction and nonfiction books on military topics. Most importantly for the subject at hand though, he is also a major force behind the development of the Brothers in Arms series. Recently I was able to catch up with him and ask some questions regarding the newest title in that line, Brothers in Arms Hell's Highway.



Colonel John Antal, Military and Historial Director for 'Brothers in Arms Hell's Highway' in Kandahar Afganistan in 2008
Colonel John Antal, US Army (Ret.) in Kandahar, Afghanistan in September, 2008 during a visit with the paratroopers of the 101st Airborne (Air Assault) Division
Amazon.com/games: The modern military is full of cutting edge technology, but I'm sure that some readers will be surprised to hear that a career military man, such as yourself, plays such a pivotal role in the development and marketing of a video game. How did this come about? And did you have any video game experience prior to the Brothers in Arms franchise?

Colonel Antal: I just returned from a ten day visit with US and NATO troops in Afghanistan, and I can report to you that when Soldiers are not fighting, they are training for the next fight. The more time Soldiers spend training in realistic simulated battles, the less blood spilled in battle. During my thirty years in the US Army, I trained thousands of Soldiers using constructive, virtual and live military simulations. Once I retired, it was an easy leap for me to switch my experience with military simulations into value-added content for video games.

Amazon.com/games: I know you've probably been asked this question a thousand times, but let's make it a thousand and one. Operation Market Garden, the WWII allied offensive that Hell's Highway is based on culminated in a German victory. Why make a video game based on a defeat?

Colonel Antal: Market Garden was not a complete success, but war is fought at many levels. At the squad level, war is about fighting for the next hill, hamlet or road junction. Victory and defeat is very clear in a squad - when the battle is over you either have won and lived, or have lost and most of your comrades are dead or wounded. In Brothers in Arms, Hell's Highway, we created a historical fiction that is true to the real history of the battle in ways no other game has approached. The true story of the battle for Hells Highway is dramatic and a worthy story. If we told only stories of victories, we wouldn't be telling true historical fiction. War is about victory AND defeat, gain and loss. Telling both is part of being true to the actual history.

Amazon.com/games: As a follow-up to this, because this game is based on a very real and in many senses, tragic event for the forces involved and the civilian population, was there more pressure to stick to the facts in this game in order to get things right? And if so how did your team ensure this?

Colonel Antal: Yes. We have done our best to make the game the most authentic WWII experience ever. Our goal is to put you in the boots of a true-to-life squad leader in the 101st Airborne during the fight for Hell's Highway. This game addresses the true history of the Battle for Hell's Highway, uses realistic tactics and requires you to lead a rifle squad in ways that no other game has ever done.

Amazon.com/games: The game's story is centered around the events of an American squad, but since Operation Market Garden was an allied offensive, will players get to control, or even better, play as other allied forces? And will there be any playable German characters?

Colonel Antal: The player will play as an American, Staff Sergeant Matt Baker. If you want to learn more about the British, the Dutch Resistance and the Germans, read my companion novel to the game, "Brothers in Arms, Hell's Highway", published by Ballantine Books, Random House. There will also be a history book out in January 2009 that explains the battle for Hell's Highway in day-to-day detail with maps, historical photos, screenshots from the game and much more. Shop for the Colonel's companion novel, "Brothers in Arms, Hell's Highway."

Amazon.com/games: I've read that Hell's Highway will contain a whole new multiplayer experience. Can you shed some light on how this experience is different from what previous games in the series offered?

Colonel Antal: Multiplayer is really exciting. Our multiplayer design is different from other games because it brings squad game play on-line. We created a team based game, where the team-based aspect is about squad organization. The game will select (or players will vote on) a commander on each team. There can be up to 20 people in the game, 10 per team. The teams will go after objectives in each map that will be resolved in rounds.

Amazon.com/games: A common criticism in squad-based games is that AI enemies engaged in singleplayer modes are too easily outwitted, which is obviously something that should not happen on a real battlefield. Was dealing with this a consideration in the development of Hell's Highway?

Colonel Antal: Yes, the team did a good job at creating a robust enemy AI that is clearly a tough opponent. Players will be excited about this feature.

Amazon.com/games: Hell's Highway will feature a wide variety of weapons, not only used by US forces, but also those of allied troops and the Germans. Are all of these usable by any character and if so does each have specific ammo?

Colonel Antal: All the small arms -- pistols and rifles -- will be useable, as well as most of the crew served weapons (like machine guns). Players can choose from semi-automatic rifles such as the M1-Carbine and M1-Garand, to machine guns such as the M1A1, bazookas such as the M9A1 and pistols. To check out all the weapons you can use and see them in action, check out the website (www.brothersinarmsgame.com in 'the game' section).

Amazon.com/games: Hell's Highway is the first Brother in Arms title to come to Next-Gen platforms. How much has the visual clarity made possible on these platforms helped in the series' ongoing quest for authenticity?

Colonel Antal: The visual clarity is stunning in this game. It makes use of the Unreal 3 Engine technology to deliver incredibly realistic, authentic and cutting-edge 3D environments. The game also has unprecedented character design - with lifelike characters who look, talk, move and think with incredible realism.

Amazon.com/games: Hell's Highway is the third game in the series featuring Sgt. Matt Baker, and now Sgt. Joe Hartsock. These two have differing views on the acceptable costs of war and have traded off command duties in the last two games. In Hell's Highway both lead separate squads, but Sgt. Baker appears to be front and center. Will the game feature the ability to play as either sergeant? And regardless, is this dichotomy of outlook regarding command as much an attempt at realism in the field as anything else in the game?

Colonel Antal: The player will play the role of Baker. The story of Baker and Hartsock, and their different approaches to leadership is a vital part of the story that I many of our fans will find intriguing.

Amazon.com/games: I don't recall tanks playing too much of a role in earlier Brothers in Arms games, but one of the nicer videos I've seen indicated that they might be prominent in Hell's Highway. This seems a nice touch considering that Operation Market Garden's objective was to secure a path for armored units crossing into Germany. What exactly will players be able to do with tanks and what other new units and/or changes to the control scheme can players expect to see?

Colonel Antal: The player will be able to fight as part of a Sherman Firefly crew and will be able to battle German Panzers head to head.

Amazon.com/games: When last I saw Hell's Highway demoed, one of the things that stood out in my mind was the destructibility of environments and cover. Considering that the game in filled with weapons of varying destructive power, I thought this was a fantastic and natural addition. Can you give a few details on this for our readers?

Colonel Antal: Destructible cover allows the player greater tactical flexibility. Now you can create a flank by blowing away flimsy cover that would normally block your maneuver. The destructible cover system was modeled using real physical properties and behaviors, so weapons will actually damage, dent, scorch and destroy the world around you. It's a great addition to the game that gives players a truly authentic experience.

Amazon.com/games: Having grown up myself watching movies like A Bridge Too Far, The Guns of Navarone/Force 10 From Navarone, Where Eagles Dare, The Dirty Dozen, Kelly's Heroes, The Longest Day, etc. I've often wondered why the events of WWII have not been more heavily mined for game subject matter. With the continued success of the Brothers in Arms franchise and others, as well as the power of Next-Gen technology, do you see this changing?

Colonel Antal: I strongly believe that powerful, dramatic human stories provide an exciting medium for video games. WWII was a vast WORLD WAR with countless powerful, dramatic, human stories. Anyone who is bored with WWII hasn't studied the war in depth. The stories from WWII have importance relevance to us today and are archetypical examples of the moral dilemma of war. No sane person wants war, but if you value life and liberty, sometimes you are forced to fight. I expect that we will be telling these stories and incorporating them into our games for many years to come.

Amazon.com/games: Since the framework of the Brothers in Arms series is the allied invasion of German-occupied Europe and the battles that would eventually make up the march towards Berlin/the race to beat the Red Army there, can players expect to see more from Sgt. Baker and his squad in the future, perhaps at the Battle of the Bulge and beyond?

Colonel Antal: As long as I have anything to do with it, the answer is YES.

Amazon.com/games: Finally, because it's interesting to pick the brains of people behind the games, do you mind telling our readers what games you are playing and/or what you are reading these days? Also, I know that you have authored several fiction and nonfiction books as well as articles. Are you working on anything new that you might want to tell us about?

Colonel Antal: I'm an Airborne-Ranger and have been a combat officer all my adult life. I pretty much like to play anything with WAR in the title!



Many thanks to Colonel Antal for taking taking some time to give us his insights into the impact that the historical events of WWII, as well as actual combat tactics, have played in the creation of Hell's Highway and the Brothers in Arms franchise as a whole. We wish him, Gearbox Software and Ubisoft much success with the new game and look forward to the next installment in the Brothers in Arms saga, where players may find the Screaming Eagles of the 101st Airborne fighting their way to Berlin and an eventual rendezvous with VE day.

--Tom Milnes, Freelance Contributor


Thursday, April 5, 2012

Enslaved: Odyssey To The West

Enslaved: Odyssey To The West Review



Enslaved: Odyssey To The West Feature

  • A Cinematic Masterpiece: Featuring dramatic cutscenes co-directed by Andy Serkis, (Lord of the Rings, King Kong) who also plays the lead role of Monkey, portraying critical events that drive the story of Monkey and Trip
  • Stunning Environments: Explore a beautiful, eerie world of war-ravaged cityscapes that have been reclaimed by nature and are fraught with danger at every turn
  • Tactical Gameplay: Think on your feet! Survey the environment, work together with Trip and choose your path to battle through the perilous environmental and deadly enemy obstacles that await
  • Engaging Storyline: Play through an original story co-written by famed novelist and screenwriter, Alex Garland
  • Dynamic Combat System: Attack and defend with agile prowess using a combination of melee attacks, blocks and intense takedowns which allow Monkey to overtake an enemy to steal its weapon for his own use
Enslaved is a post-apocalyptic retelling of the classic 400-year old novel ‘Journey to the West’. Set 150 years from now, the world has been ruined by war and ecological disaster with only a handful of survivors remaining. In Enslaved, players take on the role of Monkey, a strong and athletic, yet solitary figure, who been captured by one of the mysterious slave ships, which harvest the remaining population and take them out west never to return. Trip, a technologically savvy young woman who has also been imprisoned by the same ship, manages to escape. She quickly realizes that Monkey, with his raw strength and power, is her only hope to survive the perilous journey back to her home. She hacks into a slave headband and fits it on Monkey, linking them together – if she dies, he dies… Her journey has now become his and Monkey must now travel west alongside Trip as they traverse a demolished world, under constant threat of capture and mortal peril.